Anna Beganska
Senior 3D Character Artist at Airship Interactive
Anna Beganska is a Senior 3D Character Artist with over 9 years of experience in video game development and production. She has collaborated with some of the biggest names in gaming, including Blizzard, Riot Games, Epic Games, and Rovio, creating detailed 3D assets and characters.
As a specialist in the full character creation pipeline, Anna handles everything from initial high-poly modeling to final rendering. Her expertise has been recognized by industry leaders, leading to an invitation from Adobe to speak at the 2024 Game Developers Conference (GDC) in San Francisco, where she shared her techniques for creating semi-realistic skin textures.
Beyond her professional work, Anna is passionate about sharing her knowledge with the next generation of 3D artists. She currently serves as a mentor at both Think Tank Training Center and CG Spectrum schools. She is also an official Maxon ZBrush live streamer, demonstrating her techniques to a global audience.
Through her YouTube channel Anissa Genzho Art, started in 2022, Anna provides valuable insights into game development, sharing tutorials, creative processes, and industry experiences through timelapses and interviews. Her work bridges the gap between professional game development and education, making complex 3D art techniques accessible to aspiring artists.